I'm currently a CS & Art undergrad at Yale from Manila, Philippines. I founded Developh to disrupt tech in Southeast Asia, where our accelerator & programs serve over 100,000 students. I founded User Experience Society Yale, build for a progressive Philippines post-weaponization of the internet at Iboto.ph. I'm also part of the first Adobe Design Circle Cohort.

I've designed for collective action at the Yale Women's Center serving Yale & New Haven, Manila Pride March in high school, make indie games that live in your browser, to tech and sites in newsrooms under fire. I also build creative tools, and write on Southeast Asian tech. I'm most interested in building tools & spaces for creators as well as exploring speculative design and design fiction.
I educate with Developh and have spoken to arenas of 20,000. (I was the 2018 AnitaB.org Student of Vision, speaking on the GHC keynote stage.) Back when things were physical, I spoke across three continents!

Find me at the merch table, updating Wikipedia, worldbuilding, playing incrementals, or watching four hour movies (currently: Norte, Hangganan ng Kasaysayan).

As a designer, technologist, creator...

  1. I execute.

    Working on over two dozen projects at Developh with student founders to wearing different hats in early-stage startups has made me love building both independently, and with people. Pushing code, pixels, product, and bringing people together fascinate me. I've scaled three week projects to reach millions of people, and have done this over and over.

  2. I create for creators & communities.

    Since middle school, I've been in love with worldbuilding & cartography—artifacting a fictional universe (its systemes, inhabitants, stories, and worlds) I work on til today. Beyond that constant, I write, build community for thousands of students at Developh and in the Yale Women's Center—questioning how in the age of mass creation we must move to inclusivity and the less dystopian.
    Right now: I'm especially interested in the browser as a form. We could do so much more with it.

  3. The art of building should be democratized & radical.

    Laying out infrastructure, democratizing information, scalable documentation & communication, and architecting design & code with intent are some of my principles. Progress is not made by mindless feedback loops for instant growth; we must act with scale and time in mind. Creation to me is moving beyond standards and patterns, actively seeking breakthroughs.